Workspace/Project files for FGFS 0.7.0 for MSVC++ 6.0
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This files are just to give you a hint how to set them up. It might be that they won't work on your VC, but I tried to do my best to keep them as general as possible.

How to set them up:
1.) You have to put the win32 directory (including subdirectories) in the FG root directoy (that is the directoy with the directories Lib and Source as well as the readme's and lot's of other files).
2.) config.h goes to the include/ directory
3.) Make sure that the OpenGl libraries and headers are in Win32/include/gl/
5.) Make sure that plib is in lib/plib (=> e.g. PUI lives in lib/plib/src/pui)
6.) Copy pu.h, sl.h, sg.h and sm.h to lib/plib/
7.) Copy fnt.h, pu.h, sg.h, sl.h, slPortability, sm.h and ssg.h to lib/

8.) If it's not compiling and/or linking now, fix the problems ;-)

If you've got questions, either ask if in a FGFS mailing list or ask me at vader@t-online.de As I'm not an VC expert or the M$ hotline, I'd really appreciate if you'd try to fix the problems first on your own.

Problems that are likely to appear:
1.) The compiler/linker doesn't find a special file
    -> Check the include paths
2.) There are lots of error messages with things like 'cout' and '>>' or '<<'
    -> In this case you'll probably need a FG_USING_STD(cout); at the beginning (below all the #includes)
3.) The compiler complains that after an #include a string was found instead of a file
    -> This is a problem with precompiled headers. You can either switch them off or you can rebuild the project with the error

Christian Mayer